[talk-ch] Map consistency - private floating islands
marc_marc_irc at hotmail.com
Mon Jul 23 00:59:01 CEST 2018
I suppose that at least one "ending" node of the path is a
door/entrance/exit like maybe this one
it's maybe enough for a QA tool and for routing to :
- connect this node to the building outer
- add entrance and or door tag
the main issue is the lack of street imagery or the need of a survey.
Of course indoor mapping to connect this highway is better
but it also need a survey or a local knowledge.
Le 07. 07. 18 à 11:24, michael spreng a écrit :
> Hi Kai
> You can model ways through buildings quite normally. I don't think you
> should add tunnel=yes, but indoor=yes or if it is a passage, you can use
> and of course add the appropriate access tags if it is private.
> For publicly accessible parks (with or without a fee) the entrance
> through a house should be modelled. But for private stuff like your
> example, don't hesitate to mark it as a false positive and move on.
> There is no need, nor is it possible, to map all the private property
> On 07/07/18 10:50, Kai Pankrath wrote:
>> Hi all,
>> I am working on the map quality using https://www.keepright.at (as well
>> as http://tools.geofabrik.de/osmi/) and encountered the “floating
>> island” problem (ways not connected to the rest of the map). I came
>> across one specific situation and can think of another:
>> 1. The way is in a private garden and the only access would be
>> “through” the house (physical entering through the main entrance and
>> potentially entering a garden through a terrace door) like here:
>> 2. I have not found a good example, but you can think of a park with
>> limited access and entrance as well as exit are only possible
>> through the building (e.g. a castle or museum where you pay a fee to
>> access other areas).
>> Basic question: How to map that? I see one option for private ways: I
>> would simply add “access=private” and any consistency checker could pick
>> that up in the future ignoring “private” islands. For more public-like
>> situations I am not so sure. Adding a highway=footway/tunnel=yes
>> (+layer?) through the building? Adding properties at the end points of
>> the way networks similar to amenity=parking_entrance (+creating a
>> relation between these points)? Any suggestions?
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>> talk-ch at openstreetmap.ch
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